package QuickHit;

public class Level {
    private int levelNo;//级别号
    private int strLength;//各级别一次输出字符串的长度
    private int strTimes;//各级别输出字符串的次数
    private int timeLimit;//各级别闯关的时间限制
    private int perScore;//各级别成功输入一次字符后增加的分数

    public Level(int levelNo, int strLength, int strTimes, int timeLimit, int perScore) {
        this.levelNo=levelNo;
        this.strLength=strLength;
        this.strTimes=strTimes;
        this.timeLimit=timeLimit;
        this.perScore=perScore;
    }

    public int getLevelNo()
    {
        return levelNo;
    }

    public int getStrLength()
    {
        return strLength;
    }

    public int getStrTimes()
    {
        return strTimes;
    }

    public int getTimeLimit()
    {
        return timeLimit;
    }

    public int getPerScore()
    {
        return perScore;
    }
}
